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About me

Who am I?

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Learn more about me, my background and why I started developing games!

Myself

My name is Lars Kling, and I’m a 20-year-old based in Syrgenstein, Germany. I have a deep passion for gaming and music, which fuels my creativity and drive for innovation. In my free time, I enjoy playing guitar, piano, the drums, and I love singing and performing with my band.

Curiosity and creativity are at the core of my approach, complemented by a calm and focused demeanor. These qualities enhance my work in sound design and music composition, helping me develop unique ideas and solve problems effectively. My calm attitude ensures smooth collaboration and adaptability in any project.​

working bild_edited.jpg

Experience

I've been passionate about games and music for as long as I can remember, enjoying classics such as Need for Speed II, Warcraft II and many more. At the age of 18, I began my formal education in Game Production and Management at the University of Applied Sciences Neu-Ulm in Germany.

 

My experience spans many facets of indie game development, with a focus on sound, music, programming and game design. I view myself as a generalist, however I excel at the areas I mentioned above.

Achievements

Although my career has been brief, I’ve achieved several notable successes. I played a leading role in the development and Steam release of Carl und Cari: Trubel in Tierstadt, a serious game designed for German schools. Additionally, I won the University of Ulm Game Jam with Nocturnal Ember, a project completed by a team of six in just two days.

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I also founded a band, where we wrote and performed original music. Although the band is currently on hold, it has been a significant part of my musical and creative development.

Logo of the University of Applied Sciences Neu-Ulm, Germany
Logo of the University Ulm, Germany
Pictures of Lars Klings CVs, one in English, one in German

CV

This CV is a short summary of my life until now.

I went to school and finished my Abitur, worked a minijob and after a short orientation period I found myself in the game-industry.

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CV - German

CV - English

© 2024 Lars Kling

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